Hey Polycount! I've spent quite a bit of time on the site (it's my homepage :) ) and I figured it's about time I posted some work! I decided to make an old coke vending machine because it's such an icon in American history and it would give me the chance to really push my texture work. Any crits are welcome (and…
I was using this Mel script to switching between different camera angles for years but when I updated to Maya 2024 it stopped working. Can you please help me to fix it? Thank you. global proc switchCam(int $snap){ int $check = 0; string $switchCam; string $switchCamP = "switchCam_Persp1"; string $switchCamO =…
University assignment with 2k triangle limit Final tri count: 1999 @ 2048x2048 PBR roughness/metallic (1024x1024 looked rubbish) Modelled in Blender and textured in Substance Painter Edit: Sketchfab embeddig does not work at the moment (see…
WOW. Seriously. A little compensation is understandable but....I'll let you guys judge before I post what I have to. http://redtape.msnbc.com/2008/02/a-lost-laptop-a.html#posts
Hello again Polycount :) So over the past two weeks I have been learning as much as I can about rocks, never made them before and to be honest I knew there is an art to them (love looking through the Rawk thread here in Polycount, and after working on my own, I take hat off to you guys), I just didnt realise just how much…
i live in Kentucky, debt, welfare and poverty are extremely common. currently helping a professor with a website on the arts in eastern KY, trying to get a grant to really beef up the site and provide a much needed database of the arts/artists in east KY... i.e. 'hey give these kids some money for art programs!'. a lot of…
sorry for the late reply,- although I have not yet been experimenting with communication between MS and JS or html through ports/ sockets or with the help of additional tools - I was able to communicate more or less with an embedded html / JS within max. it requires though that the html or JS file that is used is run…
The model I'm working on is based on a weapon called Taugur Raging Hunter Magnum. Its gonna be high poly and then retopologize as low to mid poly. At the moment, it's the base model with some parts missing (trigger, bolts, etc.). Here's what it looks like... What do you think?
Darkest Hour: Europe '44-'45 http://store.steampowered.com/app/1280/?l We're looking for 3d weapon/vechicle artist mainly. contact: pastor44@tlen.pl Cheers, JellySoda