we all know that a good model with a bad lighting looks bad any tips and tricks that will boost my work are welcome here is an early wip scene and model i am using 2 omni lights behind his wings and 3 omni lights in front
Damn after Jason's killer thread I'm feelin guilty I haven't rendered out more I was mostly responsible for creating the artillery and natives in Age 3 but here're a few of the IGC characters I built and textured... Warwick The Boneguard Sahin Chilche and the Cherokee Chief
Hi. I have created a smart material for my asset but when the material is added there are numbers 1, 2, 3 and 4 on the material. I don't know how this has happened and I don't know how to take them off. If I go into layers and remove that layer then it removes the smart material also. Can anyone help me out please
Ouch Spacemonkey, when mine croaked it took 3 months to get it back. I was so choked that it took so long, they gave me two 3 month xbox live codes as an appology. One of them didn't even work, so gg Microsoft customer support. Anyway I liked it a lot actually. I was never a hardcore halo 1 or 2 player, never owned an…
yea got a art test from n-space went non stop on the test for 3 days -_0 Im a bit delirious right now but I think I really did a awesome job on the test....im not sure if im allowed to show this art test (Though its been posted a million and a half times online so I dont see why not) anywho I hope I land this job. anyone…
Hi all. Looong time since I posted on polycount! Here' s a real-time study I did to learn a bit more about character art as I'm pretty tired of environment art in my spare time. Sculpted in zbrush and rendered in toolbag 3. Texturing was done in Photoshop and Mari. Couple more pics on my artstation:…
Hi! My name is Marie-Michelle Pepin and I am an intermediate Character artist. I have 3 years experience in the video game industry, I have worked on big franchises such as skylanders and spider-man. I can work in a wide range or art style going from realistic to very stylized. I uploaded couple image of my latest work you…
Fourth PPM of the year. I'm happy with the textures so I'm starting a thread. Based on a picture of a Highland cow I saw on reddit and a Rottweiler I walk past when I go shopping that gets grumpy when I look him in the eyes (he grumbles, jumps up, spins around and stomps his feet. :) ). The only goal with this one was to…
EDIT: I'm changing this post to a simple question since I realize it was dumb to begin with. Sorry for the confusion. I'm creating a transparent material inside of Marmoset Toolbag 3 and have run into a problem. I can get the lenses of this model to become transparent, but it's hiding the interior geometry of the optic for…
hi polycount, it's been a while since i've posted, so it's rad being able to share some of my work from Diablo 3 and the new expansion, Reaper of Souls. the first batch of images i'd like to share is a collection of hero armor sets. each hero gender uses aligned base geometries called NKD, LIT, MED and HVY. these are…