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Marmoset Toolbag 3 i need suggestions for a realistic light setup

polycounter lvl 11
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Eleszar1 polycounter lvl 11
we all know that a good model with a bad lighting looks bad  any tips and tricks that will boost my work are welcome
here is an early wip scene and model
i am using 2 omni lights behind his wings and 3 omni lights in front

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