Hi all.
Looong time since I posted on polycount!
Here' s a real-time study I did to learn a bit more about character art as I'm pretty tired of environment art in my spare time.
Sculpted in zbrush and rendered in toolbag 3. Texturing was done in Photoshop and Mari.
Couple more pics on my artstation:
https://www.artstation.com/artwork/la9Jk Hope you enjoy and I look forward to doing more with what I've learned.
Thanks!
Replies
stunning btw.