Question: What happens when you combine Second Life, World of Warcraft, FPS shooters, old school MUDS and make it all run over a peer to peer network? Answer: Heck if we know, but we're going to find out soon!! Plexus is an innovative open-source project seeking to do something that's never been attempted before. Currently…
Yeh hello there. Ok I´ll make it short. Ish. I have this replacement model all modelled up and skinned, and the AI code (altered) is already in-game, the thing is, working out the skin modifier in 3dsMax is just way out of my skills. Im pretty limited of modelling capabilities, skins I do rather good and other 2d art, and…
Hi, I'm in need of a little bit of life advice here. This is going to be long as I want to cover everything of importance so you get a good understanding of who I am and where in life. If it's too long or boring for you to read I apologize but I would be happy for every advice I get. I am a 24-year-old student of "media…
Hi so I was wondering if someone can help me in creating a growing tree system/cycle inside UDK. A tutorial or a link would be most appreciated or at least point me in the right direction since I have little to no knowledge about coding stuff.I can pretty much only do basic Kismet like toggleable light, doors etc. and…
I'm on a bit of a retro kick at the moment ( I'm probably going senile ) and wanted to feel the warmth that for some reason i associate with early PC graphics adaptors. so - I made a thing that palletises (and almost correctly) sets resolution on images as per the venerable CGA display adaptor from a long time ago For…
🎮 We’re Hiring: Lecturer in Games Design 🎮 please pass this on. 📍 📍 University of Hertfordshire | BA Digital Animation Programme 📍 📍 Are you a passionate games designer with real-world experience and a love for teaching? Come join the award-winning Digital Animation programme at the University of Hertfordshire! We’re on…
ROLE: Senior iOS Apps Developer LOCATION: Newbury / Basingstoke / Reading area, Berkshire SALARY: £45-65K Our client is a highly regarded and innovative solutions developer, managed service provider and consulting company serving the mobile and wireless industry. Through a combination of organic growth and company…
Hello. I want to do material blending for painting a terrain in Unreal Engine, and I’ve done it using three materials and height lerp. My question is, since I’m doing this with RGB channels, I can’t use more than three materials. How can I use layer painting together with height lerp? I want to increase the number of…
I had a quick look and it doesn't seem to be doing anything too weird - it is complicated but most of the complexity comes from there being a lot of input maps and parameters rather than it doing anything magical. without spending ages looking at it I think what happens is... They generate a texture (data texture) with a…