Well this is it.... for better or for worse.... I've decided to stop learning (well ya never really stop) and start my first ambitious project which will include environments, props, creatures, characters, weapons and vehicles. Really excited and happy to finally do this regardless of the outcome :) I'm in the un-…
Hi everyone! I've sculpted a lot during the last year, but I've never created a game-ready character (retopo, map baking, etc.). So this is gonna be a first! My goal is to learn the whole pipeline and come up with a solid piece, so any comments/advice are welcome! :) The character will be based on a creature designed by…
And so it begins, a great contest!! Looking forward to creating some work and use the new Quixel suite and exploring PBR! also looking forwards to what others come up with.:thumbup: My idea is a skeleton/reaper riding a emu/ostrich like creature. :thumbup: So, a update. I am still working on the emu. Soon it shall be…
Crytek is looking for a Senior Animator! The ideal candidate would have the following: * Experience animating creatures and robots for AAA games or film * Passion for video games * Minimum of 3 years of experience in games or film * Experience with 3D Studio Max is a plus If you are qualified and interested, please send a…
Motion Logic Studios is looking for Senior Character Artists Please have at least 3 years experience modeling characters for AAA game titles. Experience with Realistic Humans and Sci-Fi creatures desired. Skills needed: - Modeling - Texturing (Creation of all maps such as Normal, Diffuse, Spec, etc) This is Remote (and…
Here is my latest sculpt, of a cartoon style dragon. I used Zbrush for the sculpting and V-ray for rendering, Photoshop for final edits, adjustments. I hope you will like it! :) Check out the other renders and the Timelapse video of the sculpting here: https://www.artstation.com/artwork/RRr0E Check out my Instagram page…
Hey everyone! I'm going to put my WIP pictures up here to get feedback and of course get my work out there so please any comments and ideas are more than welcome! Here's a sculpt of a Humanoid swamp/forest creature loosely based on a few different concepts and references. Here's his weapon, thinking of having him dual…
Hey guys, I'm kinda new to zbrush, I know the basics and I want to make a giant/mythological like creature with some roman and ancient greek influences. So here is my question : Since I don't have Maya anymore in my computer, how do I create the armor and the helmet? And how do I create something like this..skirt? THANKS!…
this is going to be my first real character/living creature that I'll model, and I wanted to know the forums thoughts on it so far. this is the base mesh (I'll optimize it some more later) and I'd like to know how you'd think it's legs would animate. original concept (above) a video showing off the geometry:…
Hi 'm Angel Antonio "Tony" a 3D character artist with more of 2 years of experience in freelance jobs for indie and a few AAA projects , ready for Hire. High Poly, Low Poly, UV Maps and textures. You can see my portfolio here: Contact: bisteni_johansen@outlook.com https://www.artstation.com/angeljohansen…