I am told this is the place to get camera advice So I thought I would pick the camera Guru brains here. This is what I'm looking for, High-resolution capture, 5k x 5k pixels 1080 P video with the option to 720p Hi capture rate I'm not really good with Color related to cameras but I would like it to capture is much color as…
Hello Im just wondering if there is anyone here with some experience using Simplygon. We have been recently using it at the studio and I would like to share some tips and tricks for using it, specially for characters aimed at iphone and ipad. I have found it is a great tool for optimizing very quickly from max, and even it…
Hello everyone I've been looking everywhere on the internet for some help on this and had no results, so I am hoping someone here can help. I am trying to recreate models in this style: http://www.kennethfejer.com/lowpoly.html As you can see the edges are pixelated im guessing its just anti aliasing removed, also the…
Hi everyone, I'm looking for a partner in crime to work on a pixelated game somewhat similar to the example below (aiming to make it a bit bigger) and we will be using an existing IP from Clan Arena. Requirements are that you must have experience with modeling, some free time to spare, not be to serious/strict and know…
Sorry if this sounds weird but I'll phrase it the best I can. As an artist, I'm obsessed with wanting to create art that is photorealistic. By photorealistic, I mean every pixel actually looks like it came from a photograph of the same source instead of it being "fake photorealistic". I hoard references I can find that can…
Hi all, my name is Yoshi and a really wanna draw some Pixel/Arcade Tristana (yes i know that arcade Tris already exist, and it is Riot Tristana ^_^). I'm not very good at English, and posting wip's so... I apologize if I make mistakes in my speech. My pipeline: 1) Refs and moodboards 2) Sketches of design 3) Color…
The overall design is good. I would suggest posing the model with a bit more of a lean to the rear. In the last render you showed it looks like it wants to tip over since its center of gravity appears to be more forward of center. Also, you have such good detail on most of the model but you seemed to have left the back…
@Andyk, nice sculpting. Got around to working on painting in Modo more. Starting to like it, had to do this several times though. This is diffuse only. Going to resculpt to match the paint better. I can see a seam looking close, but pretty cool being able to pick a color right off the original mesh and paint away. Also…
I am also not sure. My only guess you are trying to use 2,5D mode and its layers . It's pretty convenient for doing "flat" environment textures but has its limitations. Remember you are just using pixels with depth info. You can't do BPR render there. nano/ micro meshes and hairs . To get normal map out of it you should…
For what it is it has baked fine and looks exactly as it should. It's a very small element and takes up relatively few pixels. I'm not sure what else you expect? :) Normal maps are a complete illusion so, when viewed straight on - the way the bake projection sees it - they are convincing, but the more perpendicular your…