I'm currently doing a character creation module in college, this is my interpretation of a Wendigo. I'm quite happy with my design, while not all that original it stays quite true to the text I'm working from. He was modeled in 3Ds Max, some sculpting in Mudbox and textured then in Substance. Still not finished but I'd…
Been working on this Splinter Cell style spy character for the past week. First I made the base mesh, then brought it into zbrush and worked on it for several days, sculpting and polypainting. Then I retopologized the high poly to get a good low poly. I baked down from the zbrush model and worked on the resultant textures…
Hi my Name is Maks. I currently study Game Design and I am a Character Artist. I'm focused on learning the facial features and characteristics of the human face. I also want to get better in my 2D work which isn't that great ;D. Critique and Comments are welcome, please give me your opinion!
I am looking for a 3D character modeler for an upcoming game project involving actor Jason David Frank. This would be work we would need by the end of June. Please send samples of your work along with your compensation rate to the following email: hendrixlt@fortunato7.com Thank you. Larry T Hendrix
Hello! We are seeking a character modeller for our Unreal Engine 4 Horror Game, the Vale. We are looking for someone to work with our already modelled demon. The task will include in depth texturing of our model, to achieve realistic results. If interested, or if you would like to more, please contact me at…
hey guys, I'm wondering if you have any thoughts about rigging the wrists up for game characters. When using biped I have the hand as a separate floating object that rolls inside a ball socket which is the end of the forarm. If you wanted it to be seamless, would you need to have another bone or something?
Hey guys how's it going? it's been such a long time since i posted i am working on a disney-ish kinda of character originally was supposed to be Tilda for the newb challaenge but decided to scrap that and start a new project hopefully end of this project i'll learn alot and help me push forward as always comments and…
This is a character i did recently, it around two weeks on and off. its under 2500 tris. iv had a lot of good crits from other forms so i thought id come get some fresh ones Jody
Hey, this is a character Ive been working on for a while, for a Uni project click the link to see a video - i will post some better shots up later --- skip to 4.00 to see the effect in action without the technical breakdown http://bit.ly/IIini1 :)