Copypasta from blog: http://joscelinfrost.blogspot.com/2015/10/friday-wrapup-first-edition.html Hey all! This week was an exciting one for me, to finally have the game shared with the public is something I've wanted to do for a long time. I will try to do these weekly wrap ups to share any progress from the week, and it…
From my end a guy trying to get into the industry but isn't desperate to break in here is my take. Most places list "Senior lead positions " and or 1-3 shipped titles or 5+ years experience. They never bother posting "particle gunt work guy". I understand they are trying to weed out/scare the crappy applicants but really…
oXY, that is why I have hope for his latest endvor. The art alone could carry the book and his name will sell well. I wasn't saying Dark Tower fits his mold, I was saying I hope he gives birth to something new instead of digging into is old bag of tricks. aesir, I have read everything I listed. I can go into great detail…
When it comes to anatomy, what is the best way to approach learning it to come across as competant to a studio? I am exploring this question more from a hiring perspective where the art reviewers judge your character art competancy by comparing to concept art/photoreference and do any further scrutiny through an art test.…
Hello all! I’m looking to snag a pixel artist to work on this project that is specifically designed to help people break into the games industry! Experience preferred, but none necessary. Having a game on Steam that your interviewer can play is the ultimate resume. This would be a revenue sharing project with a timeline of…
I finally got a chance to sit down and look through your stuff. Took some notes and I went. Here's some general advice and my thoughts on each of the images. It actually takes a while to break down each images so things get a bit blunt in places. Not trying to be mean just tired and moving quickly. You've got some work…
Hello guys, Stealthguy here. I'm working on a small project with a few other people, but I feel that we'll need some more help to push this out faster. I don't have a finished design document as of now, and the details of the game is under wraps for the time being. All I can tell you is, it's Starcitizen related, and it's…
While others are shutting down, Microsoft opens Black Tusk Studios in Vancouver "While console video game companies have been shutting their Vancouver studios, a handful of Microsoft game developers have been quietly building a presence in Yaletown. Today they are taking the wraps off the venture, which started with five…
I'm moving this out of my sketchbook and into a P&P thread because it totally took over and dominated my sketchbook thread. For those of you who have been following along... No its not dead, it inches ever so close to beta week by week. There hasn't been much to report on since I posted last until now. I wrapped up a bunch…
This 3d sari is part of a piece solely for portfolio purposes. However, I am trying to design it as if it were a boss character in a fighting game. As such, the bottom half of this sari I would expect to move dynamically as well as the back part -- a cloth simulation or animations. Imagine a swirling sword attack and the…