Well well. Miss Sally Peck again. I believe I had the admins at Unity Community ban you once before? I also believe that your ongoing harassment was noted as illegal last time around. I even had Paypal tell me you have had fraudalant attempts in the past. I worked with sally Peck for roughly 2 months. For one I do not make…
1st verse She was more like a beauty queen from a movie scene I said dont mind, but what do you mean I am the one Who will dance on the floor in the round She said I am the one who will dance on the floor in the round 2nd verse She told me her name was billie jean, as she caused a scene Then every head turned with eyes…
!!!WALL OF TEXT ALERT!!! A bit of rambling here, just felt i had to get this out there. As many of you may have noticed (or not…) I’ve had somewhat of a growth spurt artistically, skilfully… motivationally over the last few months. I’d like to talk about it with you guys. I’d like to tell you what’s been going on inside my…
Hey hey, wanted to share the current project I am working on. So far it is all just Zbrush stuff but I'll be taking this down the video game pipeline. Open to any feedback you all might have. Also, any suggestions on what his little bag might look like and how it connects to him would also be appreciated. Concept by Labros…
Hey guys, I recently felt the urge to play this old game I always used to play, but I couldn't even come up with the name... :\ . So it's a shooting game, 2d, viewed from the side. You could upgrade your space-ship with all sorts of bigger guns and engines etc. and the graphics where pretty good. I remember the gun/engine…
Hey! Update from our team on yet another new Fan Art for the game Warcraft Rumble! 😍 No2 - Ballista Tower Follow link to see more! https://www.artstation.com/artwork/el82LP
I have two substances I made imported into Painter. A stone material and a moss material. I want to blend these two together using the heightmap of the stone material. So the moss starts revealing itself in the lower cracks of the stone heightmap. This is easy to do in Substance designer and UE4. In designer you just…
The general shapes you have going on aren't that bad, but you're making a couple mistakes which make it look a lot worse. The hair and the painting detract from everything else a LOT. The hair is lumpy and lacks any definition where it meets the face. I would honestly suggest that it should be made out of a separate piece…
It's not bad. I do think it lacks clear focus, both in how it's rendered and its composition. With the exception of her hands which draw attention due to their high contrast, I feel like her head/expression should be a clear point of focus, but it's actually quite small and way up at the top of the canvas. She's also got a…
Oh boy, i had left my thread very unattended... and seems like the post i had intended to place in the beginning of the year was left as a draft. Well, the damage is already done, i suppose. But, i managed to finish within the given time! Continuing from the last post, now that i had a silhouette that i liked, it was time…