More and more I'm getting this vibe of "You should be lucky you're getting anything at all" when it comes publishing PC games. That's a bullshit excuse if I've ever heard one - the best way to experience Alan Wake is on the Xbox 360, so you PC gamers get nothing at all?! Hell, an XBox 360 controller plugs directly into a…
That rivalry has its origins in WW2. Until 1988, when the Netherlands beat Germany as the host of the cup, the matches have been rather hostile. Even though being a lot less aggressive by now, the old rivalry still continues. It still comes up again every now and then like in 1990, when [ame="…
Hey guys, some new work & renders I wanted to share First I have some larger renders (wallpaper size, 1920 to 3000) uploaded @ 1920, click on the preview image below or go to the folder located here: Large Renders Folder Another quick concept made a few months ago: A futuristic dark city and refinery. Lastly, since I've…
Not really. The earlier pics really do look like trash and give off a white SSS glow rather than a proper sub dermal effect. The later pics don't exactly look perfect, but look much better, I'll admit to that. But the key there was in what you said... You just called my "opinions" wrong... Thats like saying I'm wrong…
Sorry but Western audiences are secondary to the Japanese devs. Selling Final Fantasy outside of Japan is just bonus money. Remember Japan's modern roots come from a very very different culture than European/Christian standards. It's an old convention was being more feminine gives a male a touch of 'evilness'. Being how…
the most annoying transparency problem I have seen is like this example from Xoliul's shader thread: http://boards.polycount.net/showpost.php?p=1075588&postcount=195 this happens with HLSL shaders and I was under the impression it happened in cgfx too, but if not then I will be fully converting to CGFX.
This is an interesting one cause I think at the time it was fairly advanced. Alone in the Dark 1, circa 1992...it had pretty decent pixel-painted backgrounds with like first generation 3D poly characters. I don't even think they had texture maps...just vertex colors. I'm pretty sure it was also the first "survival horror"…
in vienna... visit the dome. the nice thing there is that you can go up on one of the bell towers which gives a nice view - imho nicer than from the "riesenrad" / ferris wheel. Depending how many tourists are around you want to see the "must do's": heldenplatz + hofburg (imperial palace), schoenbrunn (summer palace),…