So, I saw Inception last night, and I can't get it out of my head. I'm going to see it again tonight, maybe that'll straighten some things out, but I'd love to hear people's interpretations of the film. So here's a couple of my theories: --the ending-- I'm pretty sure on this one that Cobb's stuck in the dream world. Why?…
So I recently began with UDK and I am having some issues. Whenever I run UDK from FrontEnd, it merely takes me into the level I specified in the URL properties and never actually spawns me. I only float around as if I was spectating. To test it out, I even download the CluOne example they provide and it still does not…
Hi Guys! I hope this is not a stupid question, but I can't seem to figure out how to export only a specific couple of frames... for clarification what I have is frames 1 to 100, but I only want to export frames 10-40... In case it matters; I'm exporting to FBX using the 2009FBX plug-in from Maya 2011! any help would be…
This might be a dumb question. Seems like something that'll have a really obvious answer, but it's kinda doing my head in. I've got an object with a random rotation value. I'd like to rotate it to a specific angle. Is there a tool or convenient trick to for instance snap it's rotation to a couple of vertices or an edge or…
Hey guys and gals, We've just implemented speedtree into our pipeline at work and I'm getting up to speed with the program. There's one things that's really bugging me ... when I bring the model of the tree into engine it sometimes can triangulate the cards badly and I was wondering if there was a way to triangulate the…
(3ds Max) How can I create a poly surface from this spline shape? I'd have thought it would be done using a 2-rail sweep, but it's only available with NURBS. I've been trying to get it with Loft but to no avail. Is it doable with Loft or should I be tackling it differently?
-EDIT- Someone gave me the solution on epic forum, can anyone delete this post? i dont know how to do it myself. Sorry for the inconvenience. hello. I working with unreal engine and I can't import speedTrees models in UE. The ST complier only compile to .srt where i seem to be only able to import .spt into my UE library.…
Hey, So Heres some random art from Knights: Spiral Islands! I haven't had the chance to show this to many people, but here you go. Scrapper In-game Shots Scrapper Rig Also, Here is one of the scrappers animations. Scrapper Low poly and basic difuse texture Weapons for the Knights. Carcenite weapons. (yes, the crabs have…
Hey guys, uhh its been a long time! Figured id come out of hiding from under a rock. With much help from some friends in the industry iv come back to life, So I am going to leave it at that and see what good or bad things you guys have to say about the project my new little studio is cranking out. So the game is called…
I'm trying to create a particle effect using cascade that has particles that spawn over a volume. I was able to get this working by adding the "initial Location" module to the emitter and and defining the volume. However the particles spawn uniformly with in my "cube". Is there any way to make their alpha values, size or…