Hi guys just got Unreal 4 and have a scene I want to import in from Maya. was wondering if there was any way of importing the scene with the same xyz coordinates as in maya, or do I have to manually place each asset in unreal I know in unity its possible to have the exact location as in Maya i am hoping this is true for…
Looking for work. Discord: .rockenroll. (Rockenrolla#7706) https://www.artstation.com/markvano Email is in image (to prevent bots) Please contact me for any inquiries.
I was inspired by horror, medieval and fantasy games, the overall idea is an Environment study on the Unreal Engine. The house modeled from the concept of (andrew-gman). Used: 3DS Max/Maya/Unreal Engine 4/QuixelSuite/SubstanceDesigner/Zbrush/Photoshop
It's ah me Mario in Unreal 4 http://kotaku.com/mario-in-unreal-engine-4-just-aint-right-1714401861?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow [ame]https://www.youtube.com/watch?v=VUKcSiAPJoQ[/ame]