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Importing to unreal

polycounter lvl 6
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Avenger84 polycounter lvl 6
Hi guys just got Unreal 4 and have a scene I want to import in from Maya. was wondering if there was any way of importing the scene with the same xyz coordinates as in maya, or do I have to manually place each asset in unreal I know in unity its possible to have the exact location as in Maya i am hoping this is true for unreal. Any help is appreciated.


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