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Witch's House - Unreal Engine

polycounter lvl 5
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Jo polycounter lvl 5

I was inspired by horror, medieval and fantasy games, the overall idea is an Environment study on the Unreal Engine. The house modeled from the concept of (andrew-gman).

Used: 3DS Max/Maya/Unreal Engine 4/QuixelSuite/SubstanceDesigner/Zbrush/Photoshop

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