I understand but the maps I am trying to output to not loose details are around 8 k each , and to oput all together I woudl have to make at least one big 16 k map wich I think its not supported and I am already struggling to make a 8 k AO for just the wings .
Have a look at the term Camera match. https://www.google.ca/search?q=google+how+to&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a&channel=sb&gfe_rd=cr&ei=OZwLVKjFJMyD8Qex14DIAw#rls=org.mozilla:en-US:official&channel=sb&q=camera+match+in+Maya%3A+google
Hi All, I have a quick question about symmetry in ZBrush. I am working on this column, and I would like a design to repeat 8 times. So I set the radial symmetry to 8, with y-axis symmetry. The blue line is what I am getting right now, a line going in one direction that is repeating 8 times around the cylinder. The red line…
I'm having this weird issue in Maya 8 when I apply a second color map. Its on the 0 min -1 max U space and 0 min 1 max V space in my UV texture editor. From the way I learned to do it in Maya 7, I would select the UVs in the coordinate space, change selection to faces, then right click the faces in perspective veiw and…
anyone know if there is going to be an update for uvtools3 by andy oakley. They load in max 8 but don't actually work. throws up loads of script errors