Ok. This project has changed a bit now since last time i posted. The original aim is now not complex or needed enough for it to be considered useful for a thesis. However, the new aim still uses a mech character, but will be a much more focused project. For the aim i intend to have a mech character with its two arms able…
Hi! Nathan from Unity here. We're excited to announce the launch of the Neon Challenge, a real-time environment contest. We’re offering a prize pool of over $30,000 for finalists and a grand prize of $20,000! We're looking for talented environment artists to create a scene using custom models and the Asset Store to create…
Yea the copy paste POSTURE will only copy rotational relationships between the pieces and ignores world space. Copy paste POSE, can include Position data for the COM only. If you want the feet to operate in world space you need to use planted keys. But I'm glad you got it working. If you're happy to leave it at that, cool.…
Day 5. Completed middle section. Next is a driver's cabin. Have an idea to make the whole vehicle modular, because on this chassis (MAZ-543) created a lot of vehicles, so it would be nice to swap artillery to rockets or change driver's cabin (or maybe add some crazy sci-fi modifications). Collections in Blender 2.8 makes…
Yes, deferred or rendering? try to keep the quality of your shadows quite low, take a look at most AAA titles, you'll notice upon closer inspection that their dynamic shadows are actually never that high-quality. Have you baked any static lighting in your scene or is it still running dynamically? remember not to use too…
Hopefully to make it easier, and apologies if some of this you already know... You build a model and drop a skeleton in it. There are various ways to do this in different software, but all will have great step by step tutorials. You then skin or bind the model to the skeleton. In Max you'd use the skin modifier to do this,…
746 dailyprogress | The Forge: Blacksmith Top and bottom swage #franarchie fanart fun hobby #equipment gameart lowpoly handpainted polycount Quick series of sketches about tools commonly found in a forging workshop.
the lady is really well done, you seem to have expert control of where to put verts for meshsmoothing. Purely asthetic but I'd nudge the lower outer area of the breasts up slightly, the sag looks similar to what happens when a torso is horizontal not vertical. less sag = healthy appearance. never modeled a car and theres…
The End of Art: An Argument Against Image AIs https://www.youtube.com/watch?v=tjSxFAGP9Ss No amount of truth will seem to sway fans like Tiles, but the arguments and answers posted in this video were impressive to me.
released a new version v.1.2.8 * Added: New crocotile themed Viewcube for rotating/panning/zooming the scene. Click and drag the crocotile to rotate/pan/zoom. It can also be positioned by dragging the small white transparent circle. Also can hide/show it by right clicking the circle. * Added: New tile swapping feature. You…