If I have any geometry in the viewport with Mia Material X applied to it then everything displays ok. As soon as I connect texture to Mia Material X the geo in the Maya viewport goes pitch black. I am having to apply textures using Maya Blinn and once I am happy with the texture placement I reconnect texture file back to…
Маленькая австралийская компания Euclideon сделала громкое заявление, что разработала новую технологию рендеринга 3D-графики, которая якобы «в 100 000 раз лучше» ныне существующих. Они имеют в виду количество полигонов: их графический движок (конвертер полигонов) Unlimited Detail способен рендерить более 21 триллиона…
This: * No more alcohol. cold-turkey. * Get my portfolio 100% done and awesome. * Create less bad art and more awesome art. * Document everything I do for my portfolio immediately so that I don't have to go back and fix wire-frame shots. * Be healthier * Recover from new years eve(nurture my wounds) I honestly hope that…
I'm just going to pimp out blizzards recent work for upcoming expansion, they're really putting out some great characters and environments lately. Here is a new instance they recently showcased: "Skywall" (Links to fullsize below icons) http://static.mmo-champion.com/mmoc/images/news/2010/august/skywallraid_12803_01.jpg…
I remember SD4 being a free upgrade for those who bought SD3. I bought SD3 on some UDK sale with 75% discount and I got a free upgrade a year or so after that so I can't complain. With 100 000 dollar limit for indie version I think Allegorithmic is pretty generous with pricing. I think I'll downgrade to Indie version and…
Another question from Bryan: The answer: ( rollout rol_test "test" ( local mouseLBD = false local roPos = [0,0] button btn_close "Close" on rol_test lbuttonup pos do ( mouseLBD = false ) on rol_test lbuttondown pos do ( mouseLBD = true roPos = pos ) on rol_test mousemove pos do ( if mouseLBD do SetDialogPos rol_test…
Vehicle #12 (Modern Muscle) Modeling/IUVs completed. Model came in at 864 polygons for the LOD 0 (highest LOD). The vehicle is a reference to a 2010 Camaro, but has been modeled to not match it's real world counterpart 100%. The design is a mix of multiple vehicles and artistic license. If you're a developer and interested…
Hi Friends. I try to stitch some UV edges via maxscript but it doesn't get me the same result like when i do it via the stitch dialog. Here is an example picture which shoes the problem. One shell is scaled a bit and via bias 0.0 in the stitch dialog the shell is scaled down to the target shell and all is 100% fine. BUT…
Okay, so I have fixed the problem by using world positions in stead of uv positions. Now you can scale the plane and it will apply the water shader based on world positions so it will just make the ocean area bigger. I made some pictures, and I am already pretty happy with the result, but I am in need for some help because…
i just hope they stop blaming the consumer entirely and actually make laws that forces factorys etc to have the proper tools to purify the waste it generates either smoke , etc etc , also investment on greener energies like they invest in gas . Sure people doing their share sure helps , but it kinda demotivating when 100…