Heya!, I've recently been very inspired by Arc System Work's 3D anime models, their work in Guilty Gear and Dragon Ball Fighter Z is absolutely amazing and they blur the line between 3D and 2D nearly seamlessly. So I've been trying to figure out how to recreate it, but I've hit a wall in the process. I've understood…
Hello Polycount! We are currently working on a multiplayer RTS/FPS hybrid, using Valve’s Source Engine, which features an art direction heavily inspired by World War 1, with a mix of steampunk and war of the worlds influence. The game features both humanoid and alien teams with various character classes available for…
Hi my name is Nestor Chavez and I have been a 3d modeler for 10 years with 5+ years of game industry experience.I have obtained a degree in 3d design from Los Angeles Mission College Institute of Multimedia Arts.I have done various freelance gigs such as prototyping for inventors, visualization rendering, game character…
Hello I'm a 2d concept artist looking for work or collaborations. I also have experience in UI design and Animation https://modularhorizon.artstation.com/
Greetings! I'm new to Maya (LT), switching there from 3DS Max (using CAT). There's an issue I've been having with the different way that Maya handles what I believe to be absolute and relative transformations/rotations. Here's the scenario: I have a Character with humanIK. I'm using the conrtol rig and auto key to set up…
Awesome slipsius, would never have come across these! Thanks. How are you finding the course. If I ever did an online animation course, it would hands down be with iAnimate.
I'm making short flicks featuring a person and their emotional support animal and I was hoping if I can get feedback on my progress on the cleanup for my animations featuring a play scene between the two characters! The link to my syncsketch is found below. . https://syncsketch.com/sketch/dd337d852f61/#/7578849/8239874 I…
so i've been scouring the net for a solution to my problem with no avail i am working on a TF2 model, just about done besides the facial animations so what is happening is i export the model with 2 frames of test flexes, however the flexes don't appear to do anything when i view it in HLMV i use smdtools 1.7 and blender…
I am having an issue with rigging up my characters hand in Maya 2015. The screenshot below shows how I have it rigged with IK solvers form knuckle to tip. I added a controller to the end of the fingers and set a point constraint to the IK so that I could bend it just using the controllers instead. I then parented the…
Guys! I am looking for Spine Animator to realise 20 animations of monsters for a game. If you interested, have expertise or know some one who can help send me an email alesia@asterman.org. I will send you a test assignment so you can tell me the costs and time needed for realization of this assignment. Thanks!