While each of materials having its own UV and texel density ? While keeping same or synced node pr layering system across all those materials and automated export.
Hi, I'm working with Megascans Unreal 4 Livelink with Unreal 4 version 4.19.2 - When I click on two material instances, as shown in your instruction videos, and click "Create Material Blend", it merely copies the Master Material with the white default tiles and doesn't carry over any other materials selected. "Reset…
I've been having issues when trying to assign a material to color IDs. This usually happens when I have a number of materials already (4-5) and try to assign my last ones. It puts them inside of other color ID materials without me telling it to. Normally if I tried to do that myself it would prompt a popup asking me if I…
Available on Fab and Gumroad Contents: 1. Introduction 2. Create Custom Materials 1. Introduction "Triplanar Projection Material Creator" enables you to easily create custom triplanar projection materials from any PBR texture set. It comes with a variety of premade materials that are perfect for quick prototyping in Unreal…
Hi guys! I am learning about 2 ways to texture large landscapes. Mask creating and terrain creation not a problem. I am more interested in texturing workflows. If someone who is pro can gave some good tips, pros cons what is usually for both terrains for games or in 3ds max, Blender. If I have 5 masks and textures for…
I've been working on and off for a while now on a program for converting images to materials. Recently I figured out some convenience issues and now seems like a good time to promoting it a bit. You can download a 30 day free trial at http://www.boundingboxsoftware.com/materialize/ Here are some materials I made with…
This thread is about learning how to define a material. I appreciate any constructive advice on the issue. I am going to begin posting random attempts at material definition. Some will be much more simple or complex than the others. I'm not even really sure what specifically I am asking for, other than the knowledge of a…
Do newer versions of 3ds Max offer the possibility to transfer SME view tabs (so the exact layout/representation/ arrangement of the material nodes as opposed to simply merging the materials / material trees) between files? If not, are there tools for that? Couldn't find anything, and people don't seem to ask for it much,…
Hello! I've been informed about the use of the index of refraction for opaque materials such as brick, and I'm curious about how they apply it in Unreal for opaque materials. Should I configure it with the same settings as glass, like using Translucent and fast forward shading? I haven't come across many tutorials on this…
Hi everyone! I'm looking to start another environment but I want to be smarter about how I plan my materials instead of just making unique materials for each mesh. I'm going to be making a modular scifi biodome and would like to be guided in the right direction as far as materials and material functions go for a modular…