https://s-media-cache-ak0.pinimg.com/originals/9d/cf/3c/9dcf3cc3a4405449f4afa8b0ad0436a2.jpg Working on a new project, based on the above concept. Taking a lesson from my last project and working more non-destructive, and keeping the edges softer for better bakes. I have the blade and wings done, getting ready to take the…
Hi guys Im retopping my first character and checking the projection quite often to see how my low poly is coming along... I've matched the silohuette as close as possible however whenever I project - im getting this problem... I dont want to continue retopping if my mesh will be a mess! Help would be GREATLY appreciated.…
samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…
Posting this here specifically because Polycount's audience cares about pipeline more than novelty, and that's the actual use case I built this for. Context I run Anvil Interactive Solutions — we ship Blender/UE5/Unity tooling (Quadify line, BlendUnreal, BlendUnity, a few others). BlenderMCP Pro came out of needing to do…
I am currently using unreal engine 4.9.2. I just want to know if I can save my project as an older format if that's even possible? I have to open my project in an older version of unreal for a presentation.
He is? How cool is that, has he got anything online? The briefing for this project was to create a small public building, an exhibition place. It's located on a ring in the middle of the river which is a dump for river wastage. Like that... A major point when building this was it had to be sustainable, as it also has no…
Hey all, I am in the middle of a project, a bit like the mutant stadium competition thing where i have some big screens! I was wondering how i would go about projecting what the camera sees in udk onto a texture/mesh/material. I did a bit of research where someone wrote that parenting a 2drender to texture node on the…
I find myself dragging in images every now and again that are not squared to use as projections or alpha masks, however the image gets "squished" into a square image. Is there anyway to do projections and allow the image size to be whatever image size it is? Thanks all!
Hi everyone, I'm currently working on a small project during my free time. It's about the game Wipeout 2097/XL on PS1.I realized the two ships on the game cover do not have the same design compare to the in-game models.So, I found on internet meshes from the game. Now I want to match them with the cover design ¯\_(ツ)_/¯ A…
Hello all, I am creating this character as an additional asset as part of a University project. The timeframe of this project is tight so I do not have much time to go super into detail but I still want it too look semi realistic. I am happy with my progress but could use some pointers on how to improve the sculpt further…