Hi guys
Im retopping my first character and checking the projection quite often to see how my low poly is coming along... I've matched the silohuette as close as possible however whenever I project - im getting this problem... I dont want to continue retopping if my mesh will be a mess!
Help would be GREATLY appreciated.
Cheers
Uploaded with
ImageShack.us
Uploaded with
ImageShack.us
Uploaded with
ImageShack.us
Replies
zbrush retopology holes fix or something similar, best of luck.
Maybe someone will chime in.
had a play around - my normals were flipped.
If anyone has this problem in the future or finds this thread, please go to display - in the tool palette and click flip normals.