Hey there - I apologize if this has been answered before. I am having a really frustrating time with NDO's dropdown menus when altering my normal map groups. If I want to adjust the curve or bevel type, the dropdown menu will close nearly immediately after I've clicked to open it, and before I have a chance to make a…
I have made a normal map just to test and i keep running into the issue of Ndo2 always wanting to convert the normal map i created in Xnormal, which then it reduces the quality of the map. is there any reason why it would be doing this as i have added a picture to show. When i used the legacy versions it would work…
I am trying to turn this cool concept image into an environment in UDK. I intentionally chose a fairly simple scene as I am pretty much starting out and I didn't want too big a bite right now. I'd say I am fairly advanced with Photoshop but pretty much a noobie when it comes to texturing. This is the concept I am turning…
Hey gang, I've been looking but I don't see any info on how to generate an object space map with the Quixel suite. I have a model out of ZBrush that I made a tangent map for but there's an object that's really tiny (a zipper tag) which I'd like to use NDO to detail and DDO to help texture. However, I like to give DDO both…
I really can't thank you enough Frank, this isn't the first time you have patiently taken me through the process. I completely understand where I am making life difficult for myself, especially where you subdivide the main form first to allow for the lower, more detailed areas to sit correctly, and be supported by the…
Hey everyone, Tonight I decided to take a step back and go over a lot of basics again just for fun. This will help me with various aspects of my models and design flow, along with learning some new tools along the way hopefully. My Goal is to at least one night a week, pick a random object and model it from start to finish…
Hi everybody. I have some questions about alpha maps and how to implement them. I'm using Quixel SUITE to create a texture map for my car model. I have it generating an opacity map for the windows and light housings. In dDo legacy, I remember there was an option to save a map as an alpha channel on another map. I can't…
I'm texturing a character and I WAS able to assign materials to my assigned swatches but I can't do that anymore. Also my masks don't even show up on the material list. When I want to add a material I get an error. My other PSD files work fine but not this one. I have PS CC Here take a look…
Hello everyone! I'm a self-educating 2d artist from Russia (I apologize in advance for any errors in english grammar. I'm still studying it :) .In this thread I will be posting my recent works, studies and just sketches.I will be reeeeally glad for your critique and opinion! Feel free to comment and to express your…
Am I the only one who is still suffering with the 'Set Command Missing' when creating a hard surface height map? So far I have uninstalled Quixel cleared the registry then rebooted and installed again. I am still suffering with the same issue. What makes it worse is that the Height map is only being partially created. I am…