HitPoint Studios has positions available for experienced engineers interested in active development of a core engine for Xbox Live on Windows 8 titles. We are looking for people with strong programming and communication skills to work on a moderately sized team of engineers developing a 3D game engine for titles on all…
Hey all. I have a question and wondering the best way to go about it. If I'm planning on using some wood pieces to build an array of things from that wood what would be the best way to go about doing it if the pieces I make are already textured? For instance, lets say I build 10 different wooden planks and I texture all of…
We have a bunch of TM Nations here at the office, which I've been playing for the last few weeks and loving it. Wanting more I decided to buy TM United last night and I have to say... this is looks to be one of my top-10 games ever. Custom track sets (Stadium, Snow, Bay Side.. I think theres 10 in total) and each set with…
Hello fellow polycounters! I'm a student from Sweden that studies at The Game Assembly. This is my seconds year at this school and we have just started producing 3D games. Last year we made four 2D games (posted Wings Of Steel last year as well). Anyways, this friday we finished our first 3D game. This year we were…
Excited about Deus Ex 3? Well we have some gorgeous sneak peak screenshots of the trailer scheduled for release on Friday 4th June and more goodies within. Deus Ex 3 It's been many years since we were graced with the last Deus Ex game, and I'm for one excited about the new installment. Many of us have seen the debut teaser…
Hi. Hope this post might help. “design level” is a Game Graphic outsourcing Studio offer 2D/3D game arts since 2010. Our clients are over 80 companies in South Korea, Japan, and China include * Nexon Co., Ltd. * CAPCOM Entertainment Korea Co., Ltd. * Bushiroad Inc. * Netmarble Games * NCSoft * Bluehole, Inc. Based on…
I recently picked up The War of Art by Steven Pressfield. It's a very short book but was extremely helpful. Although the primary focus is on writing, anything in there can be applied to any artistic application or long-term goal. The tips and mindset that Steven writes about really help you understand discipline and…
Hello, Party Llama Games are looking for a 2D character artist and a UI artist to join our team to help mould our game Pandora to showcase as a demo this autumn. We are currently signed up to the ID@XBOX programme and are currently looking into funding to help get us off the ground. We are looking to showcase our game in…
Hello, Party Llama Games are looking for a 2D character artist and a UI artist to join our team to help mould our game Pandora to showcase as a demo this autumn. We are currently signed up to the ID@XBOX programme and are currently looking into funding to help get us off the ground. We are looking to showcase our game in…
Thats remarkable. I am guessing Houdini really helped speed up a lot of the workflow process and made things easier. I am curious how much of Houdini is implemented by a lot of companies nowadays. I am not sure if Maya, 3dsmax or Blender might stay relevant in the next 5 to 10 years as Houdini is already incorporating…