Hi! Like some others have said, the normals are just weighted a bit with support loops closer to the edge. The seam up close just looks like a lightmap seam, oopsy. The reason its weighted without an actual bevel is exactly as @Lucas Annunziata described. Beveled edges do affect sightlines and how angles are approached in…
Hey Armed Unity members, We're an indie game development company working on "The Final Stand," a multiplayer survival game inspired from multiple survival game mods like 'Day Z', 'Rust', and 'Battle Royale.' We've been working on the game for almost two years and we're going to release in the Q1 of this year on Steam…
have you tried a burst list with a setting of 1 high, 1 min? then zero out the spawn amount and spawn rate. Alternatively you can limit the max draw count to 1, but for something like an explosion, a nice responsive burst list should work best. also having looked at video, it looks like your emitter is looping. try setting…
Hi My name is Sean I am extremely new to udk , while I know very little about udk I know a great deal about modeling and level design. My experience comes from making custom maps for halo 2 vista. Although an old engine it is capable of making some pretty nice stuff and I learned a great deal about tags and shaders and…
I think it would look better if you spent a few more tris and kept that edge loop running down the front of the bears legs. you could hide the ugly triangle on the bottom of the foot and make the foot not a box. and like achillesian said, it does kinda look like a boar, especially the way the snout is so flat on the end.…
My 2 cents, do not be afraid to make a save copy that you can go "crazy" with and really exaggerate those forms to see how it would look, like a test version. i like the expression you are getting super close if not already spot on. A hyperlink to the artists work inside of his name would be helpful also, just makes it…
I saw a post from one of the devs saying it does use actual machine learning AI, but it strikes me as odd that so many guides are needed if that’s the case. Maybe it’s needed to cut down processing so the AI can be run locally on your machine. Either way, that example clip isn’t great. It doesn’t look much different from…
Hi! My name is Lina and I am a Character artist that draws mainly in stylized anime. I also do the occasional concept art and don't shy away from new challenges. I can adjust my coloring techniques to match your request, like say simple cell-shading to very soft stylized coloring. Below you will find my most recent works,…
Google is letting me down, and I don't have this in my bookmarks, so I hope I can ask the community for help. Some racing game studio (Forza??) had a write-up on their production workflow, and they discussed things like taking lots of photos. The games are location based, all I can recall is Berlin. The write-up mentions…