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Looking for a post or blog about game environment construction notes by a studio

gonzo_3d
polycounter lvl 6
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gonzo_3d polycounter lvl 6
Google is letting me down, and I don't have this in my bookmarks, so I hope I can ask the community for help.

Some racing game studio (Forza??) had a write-up on their production workflow, and they discussed things like taking lots of photos.  The games are location based, all I can recall is Berlin.

The write-up mentions that if you see people taking pictures of manhole covers, it's probably one of their artists at work (or something along those lines).

I have looked through the PC wiki and searched (cursory) through the forums, and came up empty.

If the above rings any bells, or better yet if you have a link you can share, that would be awesome! 

Thx
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