I've been a 3D Artist, but this year, I aim to be a concept artist as well At the moment I am developing concepts for 2 separate projects. One inspired by Mauritius, the other by Nordic fantasy. All artworks are still WIP Mauritius inspired concept: Nordic inspired concept: I'm particular more invested into the last one.…
I've been having issues when trying to assign a material to color IDs. This usually happens when I have a number of materials already (4-5) and try to assign my last ones. It puts them inside of other color ID materials without me telling it to. Normally if I tried to do that myself it would prompt a popup asking me if I…
Hello everyone! This is my first post here so I am not sure I am doing this right. I been working on a scene that's partly a school project and partly a portfolio project. It's both a opportunity to make assets as well as working with environment art. All pics are from unreal. The scene is gonna look like the…
I've gotten this error followed by a crash no less than 20 times tonight while trying to open the mask edit panel. I'm running the 1.8 version with photoshop CS 5.1 I've had to restart projects numerous times because of this error and there is never any telling of when it will creep up. The worst part is sometimes it just…
Well I noticed myself like mentioned in the above post that the custom materials don't appear because the image/thumbs aren't created. After making ones myself they do so why my quixel suite freezes up when the progress is almost finished I'm not sure about. I also completely removed the Quixel suite to see if it was…
Hey all! I want to start a 2016 blog dedicated to the hand painted assets for 2016! ^_^ Here is the first for this year! is called The Portal key, I made this sword during a mentorship with Kelvin tan and Rob Sevilla! ^_^ I want to learn as much as I can from people in Polycount ! Thanks! :D…
Does anyone know how to get the Quixel plugin to do as it describes: "This plugin will automatically imports your textures and mesh, setups up a material, and brings the asset into your current scene when you connect to UE4 via DDO's cross-app mode. I've tried the cross-app mode but haven't been able to get it to do what…
I'm trying to prototype a model in mikshape using only primitives while doing a tutorial on it. Here's what I've got so far. I build the model from custom shapes and then plan to connect them later by closing the gaps. My main motivation for doing is trying to work around ms3d major downside: modeling speed. I'm trying to…
Hi. I'm currently making some guns for this mod. I'll be attempting to normal map them too so any help on getting it done right would help. Problem: I made my low poly model sub D friendly so when it got smoothed it wouldn't shrink and so my low poly model would fit as close as possible. When I render out the normal map it…
Hi guys, new user here. So this sunday i used the blender painting tool to texture this model i made.. That's how it ended up.. was very proud of it, but looking at him now the colors are kinda weird and exagerated, so today i tried a different direction/workflow. didn't had much time now so it's still very WIP, but is it…