With a small and dedicated team, we are currently working on a first-person tactical co-op game using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation and tactical gameplay. We are searching for an ambitious generalist with a high focus on art and tech-art…
The worst thing was the employees knew like 3 weeks before; we've been interviewing a ton of people from there ever since, so yay for us; but sad that 100(I heard 160) are now out on the street. A few months ago Radical seemed like on the up swing, they had 4 projects going and we're hiring like nuts so it seemed like…
I am not experienced in programming or blueprint, I know just very basic stuff. I was following a tutorial for a vehicle, but I wanted to do some extra stuff. Like making the vehicle tilt on the side as it turns. Like in this image, the vehicle tilts on the Y axis not just turning. The tutorial made the vehicle tilt…
Thanks. What hardware & browser are you using? I looked into why the older DMs are missing. You can get to them if you click on the tiny "Older Messages" at upper left just above the first message. Then at the bottom left there's a tiny "Newer Messages" to get back to the most recent messages.
Oof! Mondays. Am I right? Let's start the week off with some good news and some bad news. First, the good news: For those of us not entering in the TF2 Contest, there's only 7 days lefts until the contest ends. Which means that 2 weeks after that, we'll find out who the winners are. YES! And for the bad news: For those of…
I made a promise to myself that I would finish this map and so I've been working on it about 2hrs a day when I can, sometimes going weeks without working on it. We wrapped up crunch at work so I'll be able to hit the 2hr commitment a little more often. So far I've made 50 props and created 77 texture maps. The blue base is…
"Oh yeah I forgot to ask, what are those green lines on the wrists?" :: That's just a visual indicator roughly where greater trochanter is Why don't you use real female as reference this way you be sure there are no mistake from the artist ,Anyway lets use one of reference you pick to show you easy way to train your eye…
I guess that raises question(s) that I have had during the production of environment pieces with normal maps, especially with a portfolio piece in mind... given the fact that buildings and assets within a game can be viewed from very close or very far, what is the target distance for them to look their best? I would…
It's that time of year, bitches! The conference runs March 2-6, 2015 at the Moscone Center in San Francisco, with most of the real fun stuff starting on Wednesday the 4th. Registration has officially opened, so put on your thinking pants and let's start planning stuff. Who's going? When's the Polycount meetup? Should there…
Hay man! Firstly I'll start by saying I'm liking how far you've taken it so far, and I think it can be pushed for sure! colour wise, you've started to do something. you've incorporated blues in the surgery room which will help show the difference in function between the two rooms prior to the abandonment. Which leads me to…