Hi there ! My name is Axel Zender and I'm in the run-up to my final year at New3dge as an environment/prop artist in Game Art. Here's one of a project I did during my free time. As a fan of Unreal Tournament, I really wanted to recreate a weapon from it and I love it's design :) With this project I wanted to get more…
I always though it was interesting that a 32 inch lcd can run a game at 1024x768 pretty clear, but a 1600x900 monitor can't run a pc game at 1024x768 and it be clear, instead its stretched and blurry. Is there any way to have this effect on monitors? Perhaps mimicking the pixel density through an emulator of somesort?