I'm guessing it may be capable of 720p (progressive), which kind of straddles the line of high definition. I could be wrong though. Edit: It only supports 480p. This really isn't high def, regardless of how some people try to spin it. 720 by 480p is not exactly high resolution, even if the images are progressive. It's been…
Yes, and I have them set to the defaults. 16 units for translates. Its jumping way more than 16, its jumping like 100 at least, and its very fast and annoying.
Did some more testing and figured it out. Substance by default uses 16 bit to display the normal map. I was exporting at 8. Exporting a 16 bit png fixed the noise issue.
[ QUOTE ] ...and it tells 16 units (Unreal Unit) is equal to 1 ft (real-world unit). [/ QUOTE ] There's your answer. Change your units setup so that 16 generic units = 1ft.
Sorry for the lack of updates, been busy with non-3d work. Here's some pictures of a quick model of a ship I designed. By mimic12455 at 2011-10-16 By mimic12455 at 2011-10-16
Ken Horowitz from Sega-16 interviewed me recently and it went live this week. Thought I'd point every one to it through my site. Give it a read and post your insults here! http://www.superostrich.net/
Check this out from Asus. $500 bucks and 16:10 (I hate 16:9). http://www.hardwarecanucks.com/forum/hardware-canucks-reviews/42204-asus-pa246q-proart-24-ips-monitor-review.html