Thanks for the feedback Brian. I see what your talking about with the lumpiness. I've got a few references pulled up in a PureRef doc for help with the hairstyle and elf features. I'm not working off of any one concept, which may be contributing to my muddy anatomy. If the issues are in finding the planes should I try…
I've finally completed my first 3d character. https://www.artstation.com/artwork/L4gGnl The purpose of this project is to create a game-ready character to showcase on my portfolio. This is my first 3d project but I have been learning 3d for a while now. The reason I'm making this post is because I'm self taught and I…
Hi! I figured it's long overdue that I post some stuff on here. I can't really draw, so I did one of these pureref boards. Super rough blockout so far: Gloren is an angel who was expelled from heaven, tore his angelic wings off, and has since then relied on demonic power in combat. Thinking he'll have some sort of…
@Brian "Panda" Choi Thanks! I went back and tuned up the abs a bit more. Hopefully they don't feel clone stamped. I'm planning to add even more asymmetry later down the line when I do later detail passes.I do use other references. As I find more I like to store them in my PureRef Sheet. @BIGTIMEMASTER Thanks for the…
So yesterday I worked up my reference page for this projected using Pureref. I went through and gathered references of the articles of clothing, props, and general apparel of the character. Then I identified how I wanted to represent the model in 3d. What immediately jumped out to me for this project was Over watch so I…
OK SO! New project! I really want to practice some realism after a couple of finished stylised projects. I want to buff up on my marvellous designer knowledge, realistic skin rendering and hair card placement. I thought Sypha would be a great project since asides from the fact that she is absolutely a badass, she has a…
Hi everyone! Today I began my first weapon modeling experience that follows a AAA pipeline and requirements. I also decided that I'll be sharing all the progress I make through here, to get feedback. The weapon I'll be modeling is Daniel Defense's MK18 rifle, with ACME Machine HK Style Flip-Up Sights, a Trijicon MRO® 1x25…
@ripper351 Thank you :) I am new to ZBrush and sculpting in general, but have roughly 2 years experience with 3ds Max. I always try and use as much reference as possible. For this project, I think I must have looked at hundreds of skulls. I have a folder full of reference images and I just got PureRef, which I have found…
Been playing a lot of Planet Coaster a lot and thought i would do a theme park scene but give it a bit of atmosphere and make it abandoned. Im going to slightly base it off the theme park in chernobyl and hopefully get that creepy abandoned feel. here is a mood board that i put together using PureRef(really handy piece of…
Mini Weekend Update. Started to make the little scene. Starting to come together a a bit more every day. Had a bit of time this weekend to keep working (very small update but gives a better idea of the scale I'm looking to create). I added a floor and some props to the scene. I'm really starting to get excited for this…