making something thats NOT game res for once. Needed a hand for the scene (yea, just a hand, not a full char) and I tried to make it nice. I'll get working on the maps next. Right now its about 30k polys with a normal map.
Looks good MoP, only suggestion would be that the tendons on the top of the hand are too pronounced as they go into the fingers, and as they go back toward the wrist, they go a bit too far. Unless your hand is really flexing, they usually fade away sooner and are less pronounced.