yeah I agree, the sharpness of a medieval longsword is a urban legend, just a fantasy feature, so as a fantasy game sword it wouldn't hurt if it was sharp, but it doesn't kill the look to leave it that way
This is an MMO I'm currently working on. Might be interesting if you're interested in 'modern fantasy' over 'high fantasy'. [ame]http://www.youtube.com/watch?v=c0S_-UOEw7A&hd=1[/ame]
Hey people, i would like to know how you would approach those particle effects from the (especially the most recent) final fantasy games. All the transparent effects that appear when you activate magic. Stuff like those effects: http://final-fantasy-future.de/cms/images/stories/news/190210/final_fantasy_xiii_360_10.jpg…