brooker : "it's not art, it's content" I fully agree with this. There is, however, a point where content inarguably trips over into art. And thats when it's totally fucking ace.
For moving content you'll never see the difference, but if you're looking at content with some static elements like a nicely done UI you might notice it.
So a few of us entered the IndieSpeedRun challenge (make a full game in 48 hours). The ISR people have just opened the doors to a month of playing and voting..keep in mind these were all made in 48 hours, with random themes delivered to everyone at the start..should be a lot of downright wacky things in there! Check out…
Updated with new content, particularly in the design section. HappyJames.com Sample: Thanks guys! And I have to give special thanks to Pior, cause I used his site as reference for the general layout. Edited for phresh content.