You may ask this on the BlenderArtists thread ( a user with your name register three days ago :wink: ..or if that's not you i can do ) of the developer.. https://blenderartists.org/t/ossim-bake-simulations-to-armature-unreal-engine-unity-now-with-blender-4-0-support/1115900/52?u=okidoki
I made this environment in Unreal Engine 4 using ZBrush, Autodesk Maya and Substance Painter, it was my first time doing a 3D environment, the castle was made using modular parts. Leave your thoughts! https://www.artstation.com/artwork/ob6akJ
at first i thought this was old news. but they're delaying zbrush 4 and putting out 3.5 in august with some of the features from 4 brought in. zbrush 4 release date now unknown. just great.
You slightly off there, gir. The majority of book 4 takes place at the same time as the first 3/4 of book 5. There is no overlap between books 3 and 4, but tons of overlap between books 4 and 5. Book 4 is quite slow. It deals with a lot of areas that simply didn't get as much attention in the previous novels. It also does…
Is there a tool out there i could use to get a look at the models and texture in quake 4 in Max? Trying to learn all this and figured taking a look couldnt hurt