They'll part everything out except for the pet just like they did with the original WoW CE. Pissed me off when they handed out the Panda at a Korean Convention and allowed those people to redeem it on the US servers. I pre-ordered 1 copy of the CE TBC and later canceled it after a heated conversation with a GM which turned…
even though the graphics in doom 4 is much higher in quality than doom 1 Doom 4 graphics Doom 1 Graphics playing Doom 1 (at least for me) is more intimidating than playing Doom 4 these are the reasons that I think of in my humble opinion 1- in doom 1, the sound is not 3D, the amplitude of the voice of a monster is the same…
I have multiple subtools consisting of a human head, mask parts and strap parts. I started detailing the mask first and needed to use UNIFY as it was giving me issues. I kept working on it, not really thinking about it. Now I'm wondering how to get the small tiny head in the distance along with the straps to the mask? or…
I made a few iterations for the head of Aurelion Sol. I figured that once I get the head right, the rest of the body will be somewhat easier to design. The head is the most prominent feature of Aurelion Sol after all. I made the scales also a little bit bigger (thanks for the feedback ^^), I think it will also be easier to…
know you guys are getting sick of these head updates and want to see the clothes but you're just going to have to wait. i decided to go thinner on him and gave the head a meaner look. kind of looking like micheal keaton now, unintentionally, but i'm going to change the hair to be longer and slicked back close to the head,…
Looking good Matt. I actually don't think that the head is too big. If it is it's not by much. Realistic is 6 and a half to 7 heads tall, ideal ( e.g Michaelangelo's David is 8 ). Your arm span might be too long, and your crotch may be too high, but the overall mass of the head about right I think. Generally the entire…
I'm a topogun license holder. I like the program too, but it's way too buggy and this is a result of not having been developed further. I guess if it works on your system then you're set... so long as you don't update anything that might throw it for a loop. I personally don't see this as acceptable in a professional…
As I was able to understand, today the industry standard (well, one of) is using trim sheets, that are texture with bunch elements that can be seamlessly tiled on the model. I think old plain regular tileable textures also considered a part of that technique, but I'm not sure... But how do you work with them? Not in a…
Hello everyone, So I'm currently a student in 3D Animation and at the point where I am in my formation, I have enough knowledge to go on my own for my personnal projects. To this end, I currently have one in my head which would be quite awesome, but I just can't begin it without having a defined idea of the tools I'll have…
Hi) I wanted to make something for practice and had a weird idea to model something like a Game of Thrones themed shield, or maybe a small scene involving it. My initial aim was to make the shield highly damaged, with few arrows in it and place it on the edge of a cliff, so it would seem like it was abandoned in a battle,…