Hello! First off, I'm sorry that I can't offer money. We're a small group of DIY musicians trying our best to market our music on a non existent budget. However, what I can offer is the chance for you to plump up your portfolio a bit and take part in something that isn't constricted to just making video games. See, I…
Hey, first time poster trying out this place, im up for some suggestions on how to improve my modelling, im currently going for a Disney style character right now :)
Hello btw , this is my first post in here. I am making a model of myself to put in a few hl2 games. This is what I have so far, clearly it will be used for the normal map.
Hi!So I'm a 3ds Max user and I'm trying to model this particular soccer ball.I've tried everything I could think of,including splines modelling,conform modifier,trying to model every patch then use the spherify modifier....nothing worked.So,how would you guys approach this?
Blender can simulate viscous fluids. [ame] http://www.youtube.com/watch?v=j5S4NrFxQTs[/ame] also there is Glu3D for max that might be worth a look. To be honest though whats the problem with modeling the drips. seems you could take longer searching for an easy way than it would take to model a few hundred of these drips. a…
TechTitans Creative Technology Hub invites 3D artists to bring Zeus, the king of the Greek gods, to life! Let your creativity and skills shine as you design a stylized low-poly Zeus model that fits the aesthetic of our game, Land of Titans. Why Participate? * The winning model will be featured in Land of Titans! * Compete…