I wrote a little Mel script to handle toggling Camera based selection in marquee mode on or off. Anyone know what I need to add or do so that the script can just be called by using something like cbsToggle in the command line? Also is there any way to keep the code tag from removing certain portions of code?
Hello , I have a quick question for any Zbrush expert out there :) .... let's say that I have masked a part of a surface , then I have extruded that surface and then removed the mask .... how can I do to select the extruded tops as a mask or polygroup or the like? Without recalling the old masking back ofc ... I mean this…
Bit of a longshot - but does anyone know of a script for xsi that quickly selects UV island edges and applies a hard edge? At the moment I'm doing most of my modelling in Max and exporting straight into unreal - I've been using turbotools to quickly do an island to smoothing groups before normal baking which works…
In maya you can select using constraints like flipped normals, n-gons, etc. Is there a similar feature in 3ds max. It's the one thing that I really cant find a quick way of doing in max that I'm use to doing quickly in maya.
Hey all, Working on a character and I didn't make the sculpting version first (didn't think I was going to make a normal map), so my model has tons of tris. I think I need to turn it to quads to sculpt high res, but I was wondering if there is a quick way in Max 9 to select only 3 sided faces? Thanks!
Hey guys, I just did a fresh install of Windows and Max 2009 x64 and whenever I try to use isolate selection (CTRL + Q on default) I get a MAXscript error and the function doesnt work. Reinstalling Max has no effect, and its a full updated version. I'm wondering if any of you MAXScript guru's can diagnose the issue and…
Hi! I am having some issues with the selection masks, I bake them on Xnormals and I keep getting some small gaps between the colors. By increasing the tolerance, I still have some even after it started to get other colors inside the mask Is it an issue with Xnormal? maybe some wrong configuration? this is the id map on…