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Selection masks edges from Xnormal

polycounter lvl 9
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Tvidotto polycounter lvl 9
Hi!
I am having some issues with the selection masks, I bake them on Xnormals and I keep getting some small gaps between the colors. By increasing the tolerance, I still have some even after  it started to get other colors inside the mask

Is it an issue with Xnormal? maybe some wrong configuration?



this is the id map on that area



my Xnormal is set to 4x antialising, could that be the problem?
Should I bake the Id map into substance to get a better result?
Thanks

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