hey all, ive been overlooking PhilipK's tutorial on sculpting wood. http://philipk.net/tutorials/materials/woodrough/woodrough.html and generally im having a hard time grasping how the grain is achieved through projection master. whenever i go to draw the wood cracks, projection master makes rough looking squares from the…
Hey all, What are some good books that have a large variety of realistic inspirational environments (e.g. The Art of Assassin's Creed Unity by Paul Davies)? What are some good books for game art in general?
Hi guys, I really need help now regarding job application. Few months ago I did apply to a studio for a 3D artist position and lucky enough to proceed for an art test phase. Few weeks without any responds I started to move on but not until they contact me back asking whether I'm still interested with the position or not…
So after a lot of let downs i believe i can't fix my video card that i used to have. SAPPHIRE HD 4870 X2 2G GDDR5 PCI-E so i am looking to buy a new one. I don't want to go crazy and spend 500 bucks on one. I want to spend like 150 to 250 dlls. Here at work someone recommended me the Radeon 6790 1gb. Paid $150. But i don't…
2: The specifics of the your renderer make a difference but if you're using a double sided material it's not going to backface-cull any geometry which means you're processing more than you can see and that's bad. for thin stuff - glass panes, cloth etc. its a good idea. otherwise, stick to a single sided material
Hi, as a regular 3D Artist/Environment artist who dabbles more toward effects and technical things (but not actually being able to code yet). I feel learning Houdini would be of good benefit. I currently use maya and have done so for 10+ years. Does anyone have any good recommendations of any online courses or tutorials…
Hi! Did you bake a unique normal map from a high poly to a lowpoly, then changed the lowpolys shading? If so, I would expect the final shading (mesh shading + normal map) to no longer look correct. The normal map stores the difference in shading of the meshes it was baked with. So if you change the lowpoly shading, you…
I was told a while ago to do the following to check: Create a folder full of work done by the company you want to work for. Then put your own work in. If your work stands out as lower quality, you are not good enough. If it does not stand out you are on the right track and if it stands out because it's way better you are…
I couldn't find any proper confirmation that winmx is down for good, only rumours. So if any of you polycounting guys and gals are using it and in addition know for sure if it is down for good, I would really like to know? It's just one of those handy programs that you get really used to and all of a sudden it just…
Hi all. Maybe someone have ideas how can I create material like this wood in substance designer? http://scaletrainsclub.com/board/download/file.php?id=40812&mode=view It is wood with many layers of painting and it has specific pattern. Thank You.