I am trying to create a texture of a large potter with the dimensions 12m x 3m x 1m. I have tried several ways of Uving it and bringing it into quixel for texturing, and they each present different issues when finally viewed in a game engine (UE4 / cryengine). 1st way of unwrapping = low resolution up close If I unwrap the…
I have started working on the orc modeling on the Zbrush, This model will be used in an animation sequence something like that of warcraft fight cinematics. I'll call it an over ambitious project but non the less, its a learning process, so lets see where I end up. This is what I want my model to be like,…
Hi, I'm Dhruv – a full-stack developer with over 3 years of experience in building web and mobile apps, and 6+ months of experience in game development. I’ve developed multiple 2D games and recently started working on 3D games as well. Portfolio: https://dhruv-g.framer.website/ About the Game I’m building a hoverboard…
Welcome to Cubed, an Isometric Art Contest! Have you ever wondered what Uncharted would look like if it was designed by M.C. Escher, or if The Division was a tile-based, fixed-camera masterpiece? Now’s the chance to shift perspective and challenge yourself to re-imagine the game of your choice in magnificent isometric…
not sculpting per se but spent nearly two years modelling heads for a football game using 1200 ish faces and before normal maps (most faces were pretty youthful without much "character" so not much in the way of detail missed bar a few grizzled veterans). I think IIRC we created about 600 heads all told! For the most part…
When does it unlock on steam? Midnight PST, or EST? Or not even midnight? Looking foward to playing! I'm aesur on steam if anyone wants to friend me for some gaming.
Finally back after the Christmas break and other work :D After asking around for opinions on which design, most people liked the 1st ones parts but thought the colour scheme was a bit dull. The green colour scheme in my opinion is the best one because it contrasts the skin colours well, so currently the idea is going to…
It seems like running a studio these days is like playing Janga... the longer it's allowed to go on the more likely it is to topple. The cool thing is someone always seems to picks up the pieces and starts a new game. There are less people shaking the table, most of the table shakers have taken their knocks and learned or…
Hey Shepeiro, thanks for the crits and the advice. What you said about recessing the grilled bits and adding underneath the floor is a great idea. Also when you mentioned parallex mapping, is this created via UDK's material editor? I will have a look online for tutorials on creating them to help with the floor. What you…
updated 1st post, also thought of something but it seems the owners would benefit from it if it is what they might do with the project/assets, which was to take unreleased or halted projects and go and pay some animators and voice actors to generate a show for youtube or similar streaming platforms and build the world and…