http://www.guerrillacg.org/home/3d-rigging/the-rotation-problem http://www.guerrillacg.org/home/3d-rigging/euler-rotations-explained always a good watch for animators and riggers
Right! :P No, its basicly a rig with lots of physics bones which is merged with a rig that is animated. Commander Keen did that btw. I did the art and animations.
It looks like as soon as you bind a UV'd mesh to a zSphere rig, the UVs get blasted. One can always pose with masks etc., but is there another way to pose using a zsphere rig that doesn't trash the UVs?
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finnei this does not show it but this is an unusually flexible rig. the character was built to fit the rig not the reverse. will post others that better show flexibility https://youtu.be/8w7eMzaAtdQ
I feel pretty done with this, just gotta work on rigging, especially her facial rig and then get some cute poses and then ill be done with this outfit!
After some exploration of different rigs and ideas, I've decided to go with this guy. The rig is called "Conan". It was created by @truongcgartist and found on https://gumroad.com/truongcgartist
the second image is SICK! Curious to know the method used to rig the gold chains and gas mask hose. I'm assuming the models are rigged but not shown in viewport.