Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
velja_bvath
Home
›
Technical Talk
Zbrush: Adaptive Skin loses UVs
Leto
polycounter lvl 16
Offline /
Send Message
Leto
polycounter lvl 16
Oct 2015
It looks like as soon as you bind a UV'd mesh to a zSphere rig, the UVs get blasted. One can always pose with masks etc., but is there another way to pose using a zsphere rig that doesn't trash the UVs?
0
·
Share on Facebook
Share on Twitter
Sign In
or
Register
to comment.