i think i recounted this before, but the greatest comedy scene ever put down on tape in the history of planet is probably in episode 4(?) of Spaced. Which, i hope, still retains something in translation, although i'm doing this from memory so scuse if it's off : brian (who's covered in paint) : "what are you playing?" tim…
gilesruscoe: Cheers! You got me excited on working on that model again. I ran into a few issues with the arm and just couldn't figure out why. Thanks for pointing it out on your paint over. Haha and bang on, with me trying to pose him just a little bit, trying to model him in a "default" pose might be a more wiser way to…
Played some more this evening, unlocked a VW and immediately went in and did some custom paint and vinyl. Think I'm gonna make a habit of doing custom vinyl on every vehicle, wanna put a few kits up for sale at some point. Definitely had some fun doing custom designs with 2, but never put any up for sale. Are there any…
yup good job man.. good points made there by stirling and mop you should pay attention to what they say.. perhaps to elaborate: the issues with the face are simply because it is painted poorly. you *could get away with the mesh errors since its low poly, but when it came down to painting the face they have absolutely no…
I want him to be this small because the whole idea behind this is about riding a big powerfull rocket. :) But yeah indicators of scale will be hard to do, i can only think of some kind of ladders on the sides, scratches and dirt will indicate it also a bit but that may not be enough? @ Rooster I have dusso in my favs but…
Hey everyone. Just a quick question (didnt know where else to ask?) I'm trying ot use a Physial painty brush in Adobe Substance Painter to mask roughness to give the effect of 'Water droplets' from condensation. However I'm noticing that the brush can have some inconsistency? I have no idea which setting to change to…
Hi everyone, I’d really appreciate some fresh eyes on this render that was done in Octane. I’ve been staring at it for too long and have hit that point of familiarity fatigue and tunnel vision -- I can tell something feels off, but I can’t pinpoint exactly why. When I compare it to other beautiful, moody, and…
This character sculpt was referenced from the concept art for Hermes from Borderlands 3, originally illustrated by Arden Christensen. Sculpted with ZBrush and composited in Adobe Photoshop. I struggled a lot at first, as I am very new to sculpting characters. It got really frustrating at times, but once I crossed a certain…