Thanks so much Vig! I definitely am paying attention to everything here because this has turned into a good learning project for me. Not only can I see my own progress, its nice to hear it from others. It's also been a massive motivational tool! Thanks for the tips on lighting, I've tried to use a few here but I can't seem…
Hunter my man! Awesome to "see" yah :) Funny week, first I discover I've spent the last six months working and smoking alongside War|ord without realising it (he grew up a lot since I last saw him), and now you pop up to say hello. Magic. So, It's been a long while since we traded greetings, so you may know some of the…
Hi all, Right... i've never been one to put myself out there but i've decided to take the plunge......what have i got to lose.... My background. I studied 3d animation back in 2010 but never finished the course due to unforeseen circumstances. This didn't stop me though, i carried on working on my portfolio (without…
The Ultimate Combat Simulation Combat Simulation Project - Home Introducing the Combat Simulation Project (CSP) for Operation Flashpoint: Dragon Rising CSP is a realism overhaul and expansion to OFP2, aimed at the "hardcore" element of the OFP fanbase. Catering to realism and accuracy, CSP aims to provide a very deep and…
Hi everyone, this is a work in progress environment Im putting together for my portfolio. I am hoping I can get some feedback from everyone about what I have done so far. The environment is supposed to be the home of the spirits within the spirit world. This is all of my base geometry for the environment. I still have to…
Senior Environment Artist Cryptic Studios is looking for a talented Senior Environment Artist with the ability to consistently create compelling and aesthetically pleasing environments in any given style while adhering to polygon and console memory budget constraints. Join the Cryptic team to create and innovate next-gen…
Update: I have found an artist for this task, thank you. I am looking for a digital artist to paint up to 50 small scenes in a realistic style for a sci-fi indie game. The setting is an early space colonization future that has gone wrong. Earth is destroyed and the surviving colonies have reverted to a traditional feudal…
Polycount probably isn't the best place to ask about this, but it's the digital art forum I hang out in most frequently and I imagine some of you guys will have suggestions on how to handle my issue. In short, I've never had a 'real' job. During my undergrad, I worked for the university as a tech support guy in one of the…
I really like using these photoshop brushes from Kyle's Megapack. http://www.kyletwebster.com/blog/2015/9/10/megapack-cheat-sheets They're packaged as brush/tool presets in Photoshop. I know I can unwrap and texture the flat texture file in photoshop but I like directly painting on the 3D model. Is there a way to do this?…
You can see this workflow as frustrating or one that gives you ultimate flexibility. 3D app, zB and SP are a terrific combination. I'm no expert, but will put some general stuff that may help. Feel free to ask questions and I will do my best to answer them. If you are using zB at all fist thing is to setup GoZ tween it and…