as a (character, environment, fx, rigging, animation) artist what should my library of models/materials/tutorials consist of please share your ideas and or what you have in your own.
Just got a hold of the new game developer magazine (Prey Post Mortem Cover) and when flipping thru I saw Jelmer's bat being used for the VFS advert. That's cool they are using your piece to represent the school. Congrats on that. The bat was really nice.
Arr' polycounter mateys :) https://www.kickstarter.com/projects/1760210928/voxelnauts-vr-mmo I designed the environment assets, npc animations, sound FX, and more details. How'm I doin? How'm I doin?