Blaizer I think you misphrased many of your statements, leading to more and more confusion. Also, I must say that "Those who are influenced by other artists do not have style" really is utter bullshit. So Frazetta has no style huh? However if you look carefully he definitely learned alot from Bridgman. Yet you can't deny…
I've spent a couple hours creating some fairly complex functions to determine which vertices are being shared among the different vertex types, but I think I might be making this more complicated that it really is. So I need someone to either varify or disprove the following theory... the magic number we're looking for is…
whoa longass thread. heh some TLDR stuff, but i skimmed i agree with most of the stuff - the design is simple, but definately not ineffective. It could use more to show off the normalmaps, but a lot of the work ive seen of yours isn't really about that. when it comes to the texturing, you'd be surprised as to what you can…
https://thiagob05.artstation.com/projects/eRwy0X here is an asset kit for a medieval scene that i am working on for a uni project any feedback would be appreciated thanks
Sharing the technical stage of my stylized character (Fortnite-inspired style). • 34k tris • Game-ready low poly • Clean deformation-friendly topology • Optimized UVs • Bake completed The character is now ready for the texturing phase. Focused on maintaining strong silhouette and readable shapes while keeping the mesh…
hi! I'm a student currently working on a piece of work to create an environment that is affected by rain with possible rain animations in the scene. I have been creating some assets in blender and texturing both in blender and substance painter. I tried to add some water droplets to this sign but am looking for some…
Hey Everyone, I've uploaded some brand new seamless concrete textures onto my site...you find them here: CONCRETE (Tile-able) https://soundimage.org/txr-concrete-pavement-seamless/ As always, they're 100% free to use with attribution, just like my thousands of other images, music tracks and sounds. NEED SOME CUSTOM…
Hello! I'm making this topic to show some progress as I get through a very ambitious project (for me), trying to reproduce this illustration as a 3D diorama: This is an illustration by a friend, Goblin Spice Trader, who does a lot of very cute (and often NSFW) goblins. I'm pretty sure they're not on this forum, otherwise…
Hi! Thank you so much for your help. I found out in the end that the problems were mainly caused by my GPU not being powerful enough... so when I changed to my other PC, it actually worked which is why your result is different from mine. However, I did follow your tips and got a much improved bake anyway so not all is lost…
I want to share the Photoshop extensions I released recently. I realized while working on Overwatch that ever since Quixel Suite died off, there hasn’t been a good way to paint normals or generate normal/AO/cavity maps inside of Photoshop. Blizzard had their own tools for doing so but there hasn’t been a publicly available…