Shader Studio is a new (WIP) Unity editor extension that I am developing. It's purpose is to enable users to create custom shaders without the need to write any code through the visualization of a node-based graph. I have been developing it for a couple of weeks now and wanted to share what I have so far with others to…
so im just assuming you originally wanted to render out a video of the camera just rotating around that table you posted with a that fish eyed lens effect? I would use whats was mention before with the really wide fov along with the distorting material in your post process chain. If you actually wanted to "render" out a…
Hi , I would like to render my 3D character in Marmoset, however I am creating the texture in substance painter , I am painting the hair and slashes on 3D planes geometry...but I noticed when I am painting my planes (hairs strips and slashes) I can not see the back culling options , I am doing the cheapest way for my…
I have been working on my roof, and I am considering two approaches to achieve results similar to No Rest for the Wicked. Since the game uses a top-down view, their roof tiles are quite flat because they don’t require much depth. However, this wouldn’t work in my environment, as I want it to work well from multiple angles.…
You need to change the material Blend Mode of materials with transparency if you're using Eevee + use Screen Space Reflections / Refraction depending on what you're doing. You also need a World to be reflected in first place. On an unrelated note: I don't mean to be a jerk or anything, but next time please try to give the…
Worth showing this EEvEE shader; I've been playing with. NSFW: nude lady. its using blended mode this is why it might be a "big" deal for me. Quick post for now i'll chime in on every ones threads again soon.
This is a really good looking fur! I was already familiar with the shell technique, but yours looks particularly good due the care in adjusting each shell maps and the height map usage. I gotta say I'm itching to recreate a few steps in your breakdown using Blender geonodes to automate them. 😂 Edit: I gave the node setup a…
Hi all, Blender will be participating in the 'google summer of code' again this year. For those not familiar with GSoC - google funds students (university undergrads and graduate students) to work on open source projects - the student receives a stipend and receives mentoring by members of the opensource project that they…
Hi, im pretty new to maxscript. my main scripting experience from before has been in c# so there are many things that are a bit puzzling to me. right now im scratching my head because of this one: take this code for example: splineObj = selection[1] print (numsplines splineObj) as string Outputs: "3" But this: splineObj =…
I'm still here. For the past five days, I've been learning Material Maker and Nodes from scratch, and I've had to experiment a lot since there weren't many tutorials available. Please take a look at my texture for the walkway. If you have any comments or suggestions for improvement, feel free to let me know. In the…