I would strongly suggest to look at job positions and read the descriptions or at least polycount's wiki. Yeah, sounds like a cheap advice, but there you see what type of company looks for what type of skill set for specific jobs. In the end it's most of the times like Valve puts it in their employee handbook - T-shaped…
Alright, so, I just finished the game. While it had an incredibly strong "OMG this is awesomesauce all over my face!" start. . . it just kind of went (slowly) down hill all the way to the confusing and odd ending. I feel like the 2 things that really hampered the game, and became increasingly annoying as it went on, were…
Will be coming to the end of a project soon, and am currently looking for new work. Email: couchjess95@gmail.com ArtStation: https://www.artstation.com/jessicacouch