ha ha i will probably try linux one day... when the devil skates to work in the morning:0 will try that thanks rooster. When I run the quake install menu comes up but then it just cuts out back to the desktop, no error messages
Sorted....you are right. Its not a lie, but most of that stuff is for bf2 which is simply too dated to put on a portfolio...... You are right tho, glaring error so ta for pointing out, and I'll check out the analytic tools. I love polycount :D
There are some issues with topology and my current rig but I am ironing them out. I can tell when something doesn't look right, but I'm new enough to rigging to not know how to change it for the better, if that makes sense. It's a process of trial and error.
Base Mesh for Woman Character created in Maya 3d exported to Zbrush for Anatomy detail. I am looking for Critiques on this Base Mesh as I plan to use it for a couple of Characters. Generally Im looking for any major errors in anatomy, proportions ect. Thanks in Advance - Sacha
My most recent study inspired by the sculptor Boularis. Ive never really sculpted a bust before and this is my first real attempt at it. I faced much trial and error trying to figure out how to achieve proportion as well as nailing likeness. Tips, Critique, and comments are welcome. Thank you all!
712 triangles, has full vwep support, 256x256x8 skin (with bad uvws and wasted space), and a couple unintentional uv errors i'm about to fix right now (such as the right top abs), once I fix that i'll show some real shots and maybe release an sdk. yay for q2 modeling \o/
I was working on a script and when i try to open maya today it doesnt initiate so i want to save the scripts that i made in the console. And, if anyone knows why maya 2017 dont initiate it will help a lot, it didnt show no errors only show the icon for 2 seconds and disapear :/
So I'm a newbie to UE4, but I'm really trying to get the hang of it. I started a new 3d blue print, with importing my own custom content, and I keep getting this kind of lighting error on the custom ground mesh. Why is this happening? I figure it's a lighting issue, but it's pretty drastic. Thanks.
Hey everyone, I'm trying to cut a face that I made from a path using the "Freeze" function. When I try to use the slice tool on it (Shift-C). I get the error message, "Unable to Slice Polygon" Any thoughts on this? Will post pictures momentarily! I'm posting this from work.
http://www.cnn.com/2006/TECH/fun.games/05/24/video "His ultimate goal is to clamp down on medical errors that are estimated to contribute to 100,000 deaths each year in the United States by giving surgeons training tools akin to flight simulators used by pilots." Nice. Take that, Liebermann!